Sack Lunch
Sack Lunch
Modeled and rendered in Maya, textured in Substance Painter. My idea for this sack lunch was the exact lunch my third grade self would have loved, complete with a PB&Fluff sandwich and chocolate pudding. The final texture is a composite between realistic shading and a base color pass to give a slightly illustrative look.
Diffuse Render Pass
Wireframe Render Pass
Concept Art:
Concept Art: