Medieval Meadow Model
Medieval Meadow Model
Modeled in Maya, textured in Substance Painter, vegetation generated in Houdini, and rendered in Blender Cycles.
I learned a lot about how to make grass and trees in Houdini, (ended up redoing the grass about 6 times!) and had a lot of fun exploring different lighting setups!
Concept Art:
Concept Art:
Paintover for exploring colors and lighting!